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Godin Tepe Virtual Reconstruction by Andy B on Sunday, 20 November 2011

The Godin Tepe site has deteriorated markedly since its excavation in 1973. This virtual reconstruction is an attempt to "digitize" the architecture and other features of this ancient city.

Virtual reconstruction, or the 3D modeling of the entire site, began in March of 2004. Guided by Virginia Badler, the team of Digital Media Design students built the terrain, architecture, and pottery. In addition, human figures were added to demonstrate how the site could have been used--for the distribution of slingballs. 3D modeling and camera animation were done in Alias Maya. Post production was done with Adobe Illustrator, Photoshop, Premiere, and After Effects.

http://cg.cis.upenn.edu/hms/research/archive/Godin/project02.html

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